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- Gem Drop X CHANGES
- ------------------
-
- Changes since v.0.8:
- * Doesn't abort if it can't play sound.
- * Sound device opened at 44,100Hz instead of 11,025Hz (sounds better!)
-
- Changes since v.0.7:
-
- * Keyrepeat support put back (thanks to new SDL functions)
- * Added calls to SDL_Quit()
- * Joystick support converted to SDL code
- * Changed references to "mixer" to "SDL_mixer" (its new name)
-
- Changes since v.0.6:
-
- * Removed Xlib code and replaced it with SDL. (Lots of .c and .h files
- removed.)
- * Renamed documentation to have ".txt" extensions.
- * PPM files converted to BMP (since SDL loads them natively).
- * License changed to GPL.
- * Compile-time options reconfigured (defaults to use sound and joystick).
- * Command line options now in the form of "--option".
- * Fixed a mouse movement control bug.
- * Made level 14 a little easier.
-
- Changes since v.0.5:
-
- * Fixed call to "Mix_PlayChannel()" to use the new SDL mixer API.
- * Commented out calls to "Mix_Volume...()", since in SDL 0.10.0, calling
- them screws up the audio. <:^(
- * Patch from Matthew Rice <matt@starnix.com> to let you compile joystick
- support in, but not _need_ a joystick plugged in to play.
-
- Changes since v.0.4:
-
- * Game timing and difficulty was tweaked slightly.
- * Gem-addition function corrected (it was adding blank spaces... the original
- did not do this!)
- * Graphics were redone, with most contributed by Bernhard Trummer.
- * Graphic image sizes enlarged from 32x32 pixels to 48x48 pixels.
- * Linux joystick support added.
- * Sound routines switch to using SDL.
- * Sound effects changed.
- * Lots of compiler warnings fixed.
- * Source moved into a "src/" subdirectory.
- * Objects moved into an "obj/" subdirectory.
- * Useful defaults put into "makefile" (most people can compile with just
- "make").
- * Documentation split up and cleaned up.
- * Mouse pointer changes to represent mouse controls available at that spot.
- * Most of the original Atari 8-bit Action! source is now included (see the
- "action/" subdirectory).
-
- Changes since v.0.3:
-
- * Full color!
- * Better makefile / installation procedure
- * Less CPU usage
- * Timing closer to the original Gem Drop
- * A little "you've gotten to level 15" animation
- (like the original Gem Drop)
-
- Changes since v.0.2:
-
- * Sound!!!
-
- Changes since v.0.1:
-
- * Mouse controls work better. Clicking ON the man no longer moves him.
- * Extra key controls added. [A]/[Z] to throw/grab. [K]/[L] to move.
- * A "warning" graphic replaces the bomb icon to warn you when new gems
- are about to appear.
- * A cool "brick wall" graphic replaces the plain white wall graphic
- when the game is over.
- * "-version" and "-help" switches added to the application.
- * A spiffy title screen!
- * You can now pause with [P] or [Space]
-